Hosting a Custom Server
Installing Enable Tools within your Steam Library. Mount & Blade II: Dedicated Server should appear on your list. Download and install it. Hosting By default, dedicated servers use UDP port 7210. You must have a visible (public) IP address on the internet as well as the aforementioned port being accessible. Anonymous hosting is not supported. You will have to create a server token by going in-game first. Generating a Token Launch Mount & Blade II: Bannerlord multiplayer and log into the game lobby:
Creating a Custom Game Mode
Prerequisites To make a custom MP game mode, you first need to create your module’s folder under the Modules folder of your games installation. Inside your module’s folder, you need to create a bin folder for your DLL files and a SubModule.xml file for your module’s definition and additional data. For programming, you need to have .NET Framework development tools installed. To do that, download Visual Studio 2017 Community Edition and install .
What Makes a Multiplayer Scene
Introduction This technical introduction should enable you to create a custom multiplayer scene, for a specific gamemode. It goes into details on what requirements your MP scene needs to meet so that it doesn’t crash. This is not a design guideline or best practice document. Gamemode Specifics Each Gamemode in Bannerlord will require a few different setups of relevant prefabs. It is possible to make scenes compatible with multiple game modes by including all needed prefabs.