Navigation:
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Editor Shortcuts
| General Editor Usage |
Shortcut |
Editor State |
| Show/hide helpers |
H |
Any mode |
| New scene |
Alt + 1 |
Any mode |
| Save scene |
Alt + 2 |
Any mode |
| Open scene |
Alt + 3 |
Any mode |
| Start mission |
Alt + 4 |
Any mode |
| Start mission as |
Alt + 5 |
Any mode |
| Scene Options |
Alt + 6 |
Any mode |
| Terrain Options |
Alt + 7 |
Terrain select |
| Terrain Elevation |
Alt + 8 |
Terrain Paint Elevate |
| Terrain Paint |
Alt + 9 |
Terrain Paint Paint |
| Shift between relevant 2 editor modes (select-add, select-elevatepaint etc) |
Space |
Any mode |
| Undo/Redo |
Ctrl+Z, Ctrl+Y |
Any mode |
| Camera Controls |
Shortcut |
Editor State |
| Focus on selected entity |
F |
Entity Select |
| Editor camera orbiting mode |
Alt (Hold) + Right Mouse Button |
Entity Select |
| Pan |
Alt (Hold) + Middle Mouse Button |
Entity Select |
| Zoom in/out |
Alt (Hold) + Mouse scroll wheel |
Entity Select |
| Camera speed increase/decrease |
Ctrl + Mouse scroll wheel |
Any mode |
| Camera speed set to 1 |
Ctrl + Middle mouse button |
Any mode |
| Prefab transform |
Shortcut |
Editor State |
| Rotate while placing |
Z, X, C, T, reset to default with R |
Entity Add |
| Move entity with placing on terrain |
Hold P |
Entity Select |
| Move entity vertically |
Hold N |
Entity Select |
| Move entity on the XY plane |
Hold G |
Entity Select |
| Show translate triad |
T |
Entity Select |
| Show rotating triad |
R |
Entity Select |
| Show scaling triad |
Y |
Entity Select |
| Duplicate the entity dragging on the translate triad |
Shift+Click or Shift+Drag to side |
Entity Select |
| Hide any triad on selected entity |
V |
Entity Select |
| Triads shown based on local coordinates (default) |
Alt+L |
Entity Select |
| Triads shown based on world coordinates |
Alt+W |
Entity Select |
| Material of an object under mouse opens in material editor (or material comes to inspector) |
M+Click |
Entity Select |
| Terrain |
Shortcut |
Editor State |
| Select all terrain nodes |
Ctrl + A |
Terrain Select |
| Lower when rise selected |
Alt + Click |
Terrain Paint Elevate |
| Rise when lower selected |
Alt + Click |
Terrain Paint Elevate |
| Flatten when Rise or Lower selected |
Ctrl + Left Mouse Click |
Terrain Paint Elevate |
| Smoothen when Rise or Lower selected |
Shift + Click |
Terrain Paint Elevate |
| Transfer height value to Flatten (when flatten selected) |
Alt + Click |
Terrain Paint Elevate |
| Flora paint (Not from layers) |
Left Mouse Click |
Entity Paint |
| Resize currently selected flora |
B (hold) + Mouse drag left/right |
Entity Paint |
| Place 1 flora (flora seen on brush) |
Ctrl + Left Mouse Click |
Entity Paint |
| Navmesh hotkeys |
Shortcut |
Editor State |
| Fill in closest 4 vertices (creates a quad) |
Shift + Click |
Navigation Mesh Add |
| Fill in the last 4 vertices (creates a quad) |
Ctrl + Space |
Navigation Mesh Add |
| Move vertex without selecting |
Ctrl + Drag |
Navigation Mesh Add |
| Delete face with mouse over (leaves vertices) |
Alt + Click |
Navigation Mesh Add |
| Delete face and remove all vertices |
Alt + X + Click |
Navigation Mesh Add |
| Selection mode - vertex |
1 |
Navigation Mesh Select |
| Selection mode - edge |
2 |
Navigation Mesh Select |
| Selection mode - face |
3 |
Navigation Mesh Select |
| Select all vertices, edges or face (depends on the current selection) |
Ctrl + A |
Navigation Mesh Select |
| Delete selected vertices, edges or face |
Delete |
Navigation Mesh Select |